Dragon Type Card Listing


dragonmind:

requires the launcher to be dragon type, 100 % success
The launcher's type level is modified by 1
has a passive effect in the hand (+1 power on dragon launched attacks, )
(dragon, type, passive effect)


dragon-sneeze:

3 magical power, 100 % success
(dragon, magical, offensive)


pressure:

100 % success
The target's type level is modified by -3
(dragon, offensive, type)


dragon symbol

100 % success
The launcher gets 2 dragon symbol cards in their hand
has a passive effect in the hand
(+1 power on major symbol launched attacks, +2 power on major symbol received attacks)
(dragon, minor symbol, passive effect)


silence barrier:

Level 1
works as a parry against a sound card, 100 % success
the target has a 100 % chance to put 4 card sound into their exile
the target puts 4 cards sound below their deck.
(dragon, parry, barrier, manipulation, offensive)


spiritual consolidation:

Level 1
works as a reaction against a magical card, 100 % success
the launcher has a 100 % chance of becoming +1 in special defense, for up to 8 turns
(dragon, reaction, stat)


reptile's panic:

Level 1
works following the launcher's fear status
4 physical power, can hit up to 5 times, has a level 1 critical hit, 90 % success
(dragon, panic, contact, critical risk, physical, offensive, multi-hit)


impermeable scail:

Level 1
works as a parry against a absorption card, 85 % success
The launcher gets 1 impermeable scail cards in their hand
The launcher can't draw during 2 turns
(dragon, parry)


dragon shout:

Level 1
100 % success
the launcher has a 100 % chance of becoming -1 in fear, for up to 8 turns
(dragon, mouth, sound, status)


dragon dance:

Level 2
100 % success
the launcher has a 100 % chance of becoming +1 in physical attack, +1 in special attack, +1 in success, +1 in critical hit, for up to 4 turns
(dragon, stat)


dragon claw:

Level 3
5 physical power, 100 % success
(dragon, contact, hand, physical, offensive)


scale arrow:

Level 3
4 physical power, has a level 6 critical hit, 100 % success
(dragon, arrow, physical, offensive)


dragon screaming:

Level 5
5 magical power, 100 % success
the target has a 20 % chance of becoming +1 in fear, for up to 1 turns
(dragon, mouth, sound, magical, offensive)


scale mace:

Level 6
7 physical power, 80 % success
the target has a 80 % chance to put 2 card dragon into their exile
(dragon, weapon, mace, double try, physical, offensive)


red dragon:

Level 6
100 % success
The launcher takes the red dragon posture
(+4 power on fire launched attacks, +2 power on dragon launched attacks, +6 power on ice received attacks, +2 power on dragon received attacks)
(dragon, posture)


white dragon:

Level 6
100 % success
The launcher takes the white dragon posture
(+4 power on ice launched attacks, +2 power on dragon launched attacks, +8 power on fire received attacks, +3 power on dragon received attacks)
(dragon, posture)


black dragon

Level 6
100 % success
The launcher takes the black dragon posture
(+3 power on dark launched attacks, +2 power on dragon launched attacks, +1 power on multi-hit launched attacks, +7 power on ghost received attacks, +3 power on fairy received attacks, +2 power on dragon received attacks)
(dragon, posture)


blue dragon

Level 6
100 % success
The launcher takes the blue dragon posture
(+4 power on water launched attacks, +2 power on dragon launched attacks, +6 power on grass received attacks, +2 power on dragon received attacks)
(dragon, posture)


dragon fang:

Level 8
6 physical power, 100 % success
the target has a 50 % chance of becoming -1 in physical defense, for up to 4 turns
the target has a 30 % chance of becoming +1 in fear, for up to 1 turns
(dragon, mouth, fang, contact, physical, offensive)


dragon rush:

Level 10
15 physical power, 80 % success
the launcher suffers 30 % of the damages caused to the target
(dragon, tackle, contact, physical, offensive)


silence:

Level 10
100 % success
the target has a 100 % chance to put 2 card sound into their exile
(dragon, manipulation, offensive)


rage:

Level 12
works following the launcher's confusion status
6 magical power, can hit up to 4 times, 100 % success
the target has a 20 % chance of becoming +1 in fear, for up to 2 turns
(dragon, magical, offensive, multi-hit)


dragon blast:

Level 14
12 magical power, 100 % success
the target has a 50 % chance of becoming +1 in fear, for up to 2 turns
(dragon, mouth, magical, offensive)


respect:

Level 15
100 % success
The target takes the respect posture
(-4 power on physical launched attacks, )
(dragon, posture, offensive)


humility:

Level 15
100 % success
The target takes the humility posture
(-4 power on magical launched attacks, )
(dragon, posture, offensive)


outrage:

Level 16
8 physical power, can hit up to 4 times, 80 % success
the launcher has a 100 % chance of becoming +2 in confusion, for up to 4 turns
(dragon, contact, hand, physical, offensive, multi-hit, status)


dragon pulse:

Level 20
18 magical power, 100 % success
the target has a 75 % chance of becoming +2 in confusion, for up to 4 turns
(dragon, magical, offensive)


fang of tyrannosaur:

Level 28
20 physical power, has a level 1 critical hit, 100 % success
the target has a 50 % chance of becoming +2 in fear, for up to 1 turns
(dragon, mouth, fang, contact, ancient, physical, offensive)